The Microsoft presentation was impressive. Looks like after some stumbles with the current-gen, they're doing the next-gen right.
The key to the Project Scorpio debut was that its graphics looked like real next-gen, and boy did they ever. From the Forza 7 footage, to the new Assassin's Creed, to a new BioWare game called Anthem, the 4k footage wowed, in every sense of the world. The eye-popping specs of the new Xbox One X do show up on the screen, and that's what will ultimately drive sales.
Microsoft's decision to have full backward compatibility, including accessories, is going to help soften the $500 price of the new box. When Scorpio was first whispered about, people threw around much higher prices, given the specs, so though it won't be cheap, it'll be a significant bang for the buck.
Of course, for people like me, purchasing a 4k TV will be a must. That's going to be an additional $800-$1,500, though I'm sure they'll have package deals at the end of the year.
What really impressed me though is that Scorpio is designed to make current games looks better. And on top of that, MS announced that several developers are going update current titles to 4k just for the new box. I think this will be huge, especially if the biggest games of the day are updated (Titanfall 2 & Witcher 3, please).
Microsoft had a lot on the line. Because they focused on the Kinect with the Xbox One instead of raw power, their sales significantly lagged behind Sony's. I think that's going to change since the Xbox One X will be far more powerful than any other console.
So I'm saving up. I don't know if I'll buy one right away since Red Dead 2 has been delayed until Spring. But it sure would be fun playing Star Wars: Battlefront 2 on a 4k TV come Christmas.
Microsoft, you've done good.